![]() Ignore this, it is obsolete and does nothing. ![]() Note: If it's an older world there may also be a players folder with similar files. These files contain their inventory, location, health, etc. Why am I logged in as the previous host, Player A, but it seems everyone else has their correct credentials? Is there a way I can change this so that I'm logged in as Player B while hosting?Įach player has their own file in a world's playerdata folder, named by their UUIDs: I have not yet logged him (Player A) in while I (Player B) am hosting on the desktop, but I assume he would have my credentials?Īlso, another player, who was on the server last night while Player A was hosting, logged in while I started hosting, and her character was the same she had the same items, was in the same location as last night, etc. Now, since I'm the host, it must be assigning me the player with the previous host attributes. Upon digging, I believe that the reason for this is because the way that the game's playerdata saved his player had something to do with him being the host. The world seemed to be the same, but when I logged in as Player B, it loaded the player data for Player A I was in his spot, with his items, and had his experience. ![]() We transferred the file onto my computer, and loaded it. ![]() Player A's laptop was soon struggling with the hosting responsibilities, and we wanted to transfer the saved game to Player B's desktop. Player A created a Single Player game in Minecraft, hosted on his laptop, and opened to LAN at my house with about 4 people in total, including myself, Player B. ![]()
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